mc.nates.cloud
Minefuck

Loot and world rules

Chest loot

Minefuck adds to vanilla chest loot rather than replacing it: each covered chest gets 1–3 extra rolls from the tables below, plus one Objective map. Chests fill when first opened.

  • Never added: plant Objectives, elytra or rockets, and Fortune, Silk Touch or Looting books and gear.
  • Heads up: in the current playtest build, Diamond, Blaze Rod and Heart of the Sea can be Objectives, and chests can contain them, so a lucky chest can complete one.
  • Bow roll: every village, mineshaft, dungeon and shipwreck chest has a 60% chance of a Power III / Unbreaking II bow.
Structure Always Notable extras
Ruined portal 10 obsidian, flint and steel Golden apples, long fire resistance, golden carrots, ender pearls, Efficiency V / Unbreaking III golden pickaxe
Village chests — Efficiency III / Unbreaking III iron pickaxe, Efficiency II diamond pickaxe, iron axe, golden carrots, pearls, Eyes of Ender, obsidian, flint and steel, Swiftness II, boat, arrows
Village temple 2–4 Eyes of Ender Golden apples, 4–8 pearls, XP bottles, a Regeneration II + Absorption IV potion
Shipwreck treasure — 3–6 diamonds, Efficiency IV diamond pickaxe, pearls, eyes, Speed III potion, water breathing, Heart of the Sea, Riptide III trident
Shipwreck supply — Golden carrots, iron pickaxe, pearls, obsidian, Swiftness, Depth Strider III diamond boots
Shipwreck map — Diamonds, pearls, eyes, Dolphin’s Grace potion
Underwater ruins — Water breathing, Dolphin’s Grace, pearls, Depth Strider / Feather Falling IV diamond boots, diamonds
Buried treasure — Efficiency V diamond pickaxe, netherite ingot, 6–12 pearls, 3–5 eyes, Speed + Jump III potion, golden apples
Abandoned mineshaft — Diamond pickaxe, diamonds, golden apples, obsidian, pearls, night vision
Dungeon — Sharpness IV diamond sword, diamond pickaxe, enchanted golden apple, golden apples, pearls, eyes, Strength III
Igloo 2–3 golden apples Fire resistance, eyes, Protection III diamond chestplate
Desert pyramid — Power III bow, arrows, Efficiency V netherite pickaxe, Sharpness V sword, enchanted golden apple, 3–5 eyes, 8–12 pearls, Strength / Speed / Resistance II potion, totem
Jungle temple — Power III bow, netherite axe, Efficiency V diamond pickaxe, golden apples, eyes, pearls, Speed + Jump III, totem
Pillager outpost — Quick Charge III / Multishot crossbow, Protection IV diamond chestplate, eyes, golden apples, totem
Woodland mansion — Protection IV netherite chestplate, Efficiency V netherite pickaxe, totems, enchanted golden apples, 4–6 eyes
Stronghold — 4–8 pearls, golden apples, Power V / Infinity bow, slow falling
Trial chambers (supply) — Golden apples, pearls, Swiftness, diamonds
Ancient city — Sharpness V netherite sword, Swift Sneak III / Protection IV netherite leggings, Efficiency V netherite pickaxe, enchanted golden apples, totems, 4–8 eyes
Nether fortress 3–6 blaze rods Fire resistance, 4–8 pearls, golden apples, Sharpness V / Fire Aspect II diamond sword
Bastion 6–12 ender pearls Efficiency V netherite pickaxe, netherite ingots, fire resistance, 2–4 blaze rods, enchanted golden apple

Other sources of loot: Hunter’s Claim, and the Director’s Bounty and Gift Moves.

World rules

Minefuck is vanilla survival with the slow bits trimmed:

  • Ender Dragon: 60 health (its bar still reads out of 200), 4 crystals, no cages. Leaving the End puts you back beside the stronghold portal you used.
  • Strongholds: the End portal needs only 2–4 eyes, because the rest of the frames come pre-filled. Inside, a Portal room compass on the boss bar reads something like “Portal room: 37 blocks ahead-right · 12 below · 4 eyes”, and the frames shimmer when you’re within 10 blocks.
  • Chests: Eyes of Ender show up in many chests; totems and netherite gear can appear.
  • Deaths: keep-inventory, instant respawn, 5 seconds of protection.
  • Spawn protection is off.
  • No PvP, except in the post-win Deathmatch.
  • The lobby is peaceful, always night, Adventure mode and invulnerable: no breaking, dropping or portals.